distributive software development is a game-changer but needed one too.
Business meetings have become more digitally collaborative because there has been a sudden rise in the number of people who work from home. Zoom and other online meeting services have made it possible for employees to keep working together from anywhere in the world. There were some good results from a quick transition to digital. The business meeting usually held in person was moved to the cloud. These changes haven't spread to other important business processes, though.
The software development process is still, for the most part, a series of steps. The business team first lays out the rules. Then the designers make a prototype, and the developers try to turn the designers' work into code. A few rounds of review and changes can make this process take months. Small design changes can cause a lot of time to transition into code. When the coding is outsourced to teams in very different time zones, there is an even greater chance that the handover will go wrong, which can lead to a lot of extra work, counting in additional hours and lack of profit.
With Mars engine, a first-ever production ready collaborative editor, sprints can be done in hours instead of weeks. This is because the editors work together. Projects are done in weeks, not months. Fast build and test cycles mean that people's ideas are used while the project is still being made, not after it's done. The business team or the designers can make small changes to the applications after they've been installed, which makes them more adaptable to changes in the business world. It's better to make, test, and tweak the project in real time instead of talking about it on a video call and then going away from the call to do it.
Teams can leave the meeting with an updated app. Mars engine also makes it very easy for business teams to make changes to applications that have been put into use by customers or changed by new products.
Code editors aren't the same as
collaborative text editors, but they are close enough. Like Google Docs, you
will think that code editors let more than one-person work on the same code.
Changes happen right away, and users can see what other people are working on
by looking at their cursor on the screen.
But some code editors, as Mars engine have more features than Google Docs does. Because a code base is usually made up of many files, Mars engine lets team members access and change different files, one at a time.
There are several collaborative editors on the market, offering live sessions or GoogleDocs-like code experience. What distinguishes Mars engine from the crowd, however is production-ready approach, where all code that can be collaborated upon is already hosted on a dev, test or live instance and can be pushed from dev to test or live with just few clicks.
Because of that Mars engine gives entire new production and application management dimensions to the collaborative development, making it perfect for entire software development workflow, rather than just a tiny bit of it.
Reusability is a
powerful feature that allows many teams to use business logic, system
APIs, features, functions and elements across all their projects. This makes it
easier for them to work together. With Mars Engine, when your team makes the
component or function (called a template in Mars engine), it can then be used
in other projects by anyone within your team.
To use your Reusable Components and Shareable Libraries is simple and fairly easy. Once you save your component, template or a library, just share it with your team and it will be available to all of your team members from the same menu as Mars engine built-in templates.
For more detailed instruction of how to create, edit and use Mars engine templates, visit the following link.